Strictly Limited/Giants Software; Mega Drive
It may be seem horrendously old-fashioned, but the seemingly dull repetition of working your wheat fields has a nostalgic pull like a combine harvester
When I got my first job in games journalism 30 years ago, I arrived just too late to review games for my favourite ever console: the Sega Mega Drive. Although a few titles were still being released for the machine in 1995, the games magazine world had moved on and all anyone wanted to read about were the Sony PlayStation and Sega Saturn. It was a bitter blow.
Fast-forward to 2025 and a resurgent interest in producing new games for vintage home computers and consoles has led to Farming Simulator: 16bit Edition – a Mega Drive instalment in the hugely successful agricultural sim series. The passion project of Renzo Thönen, lead level designer and co-owner of Farming Simulation studio Giants Software, the game has been written using an open-source Mega Drive development kit, and manufactured in a limited run of genuine Mega Drive cartridges. Slotting this brand new release into the cart of my dad’s ancient Mega Drive II console felt ridiculously moving and I thought the game could only be a letdown after that. But I was wrong.
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